XR BOOTCAMP

XR BOOTCAMP

Ferhan Ozkan (Co-founder, XR Bootcamp)

Ferhan Ozkan

Ferhan Ozkan is leading the mission is to create a global ecosystem of XR innovators and utilize it for solving the challenges of industry. His influential journey started when he founded a pre-incubation center funded by World Bank, guiding 8 startups to successful industry exits. Soon afterwards, he established the digital platform Playstore.com for a telco operator distributing games of the top AAA publishers worldwide. The platform still continues to become one of the most profitable Value Added Services overall.

As elected Vice-Chair of the IEEE VR/AR Standards Group, he works on bringing the industry closer, while focusing on empowering the major stakeholders with his expertise and global network. He founded XR First, a global organization which has already attracted over 410 startup clusters and 800 universities from all around the world to join on its mission of the democratization of innovation. He also initiated XR Bootcamp, world’s first bootcamp for professional upskilling focusing on VR/AR. At various conferences, he is passionately addressing to a wide range of audience sharing his vision on immersive transformation and enterprise level capacity building.

Human-centered design

Day 2 – Session 6 – October 29

Topic:

Skill-to-Job Advanced XR Modules for Universities (Physics Based Interactions, Rendering Optimization, Remote AR)

Dennys Kuhnert, COO and Founder of Holonautic

Roger Kung, CEO and Founder of Holonautic

Fascinated by the endless opportunities in VR, Swiss ETH graduates Roger Kung and Dennys Kuhnert founded next-gen VR studio Holonautic in 2018. Their team of seven created Holoception, a new type of hybrid VR game available on Steam and the Oculus Store and they recently released long awaited Hand Physics Lab on Sidequest.

Both instructors bring diverse expertise to the table. Roger has a degree in Economics, Life Sciences, and Computer Science, while Dennys has a degree in Bioengineering.

With the viral success of their interactive experiments with Oculus Quest hand tracking, they’re excited to share their knowledge and experience with you, and help push beyond the current standards of VR to build the future of spatial computing.

Human-centered design

Day 2 – Session 6 – October 29

Topic:

XR Bootcamp Lightning Talk: Advanced Interaction Design & Hand Tracking

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